Okay, so, I’ve been messing around with this Dragon Ball Sparking! Zero game lately, and let me tell you, the character selection thing is a whole other beast. It’s not just about picking your favorite fighter and going ham. There’s this thing called “DP” or “Destruction Points,” and it’s kind of a big deal.

So, I started digging into it. I tried out a few fighters, you know, the usual suspects like Goku and Vegeta. But I quickly realized that each character has this DP cost associated with them. Turns out, it ranges from 1 to 10, with 1 being, like, the weakest, and 10 being some sort of powerhouse.
At first, I didn’t really pay much attention to it. I was just picking characters based on who I liked watching in the anime. But then I started noticing a pattern. The stronger, more, you know, “destructive” a character was, the higher their DP cost seemed to be. Like, some of the really OP fighters were costing me 8 or 9 DP!
That got me thinking. If there was a limit to your total DP, how can I use it with this DP cost? So I started playing around with team compositions. I’d pick one strong character with a high DP cost, and then try to balance it out with a couple of weaker ones. It was like putting together a puzzle, trying to find the right combination of power and cost-effectiveness.
Then I figured, there’s gotta be a list somewhere, right? I mean, someone must have compiled all this information. So, I started searching online, looking for anything related to “Sparking Zero DP list.” And boy, did I find stuff.
- I found this one forum where people were sharing their findings. Turns out I wasn’t the only one trying to figure this DP stuff out.
- Then I stumbled upon a wiki, it was not complete, but it had a bunch of characters listed with their DP costs. It was a goldmine! I spent hours just going through the list, comparing characters, and trying to figure out the best team combinations.
- I found some website that had screenshots of each character, along with their DP cost. That was super helpful.
After spending way too much time on this, I started to get a good grasp of the whole DP system. It’s actually a pretty cool way to balance the game. You can’t just stack your team with all the strongest fighters. You gotta be smart about it, you know? You gotta strategize and think about your team composition.

So, I started making my own list, just writing down the characters I liked, their DP costs, and some notes on their abilities. It wasn’t anything fancy, just a simple list to keep track of everything.
It took a while, but I finally managed to create a few solid teams that I felt good about. I had a balanced team, a high-risk, high-reward team, and even a team built around my favorite, but not necessarily the strongest, characters.
It was a lot of work, but it was totally worth it. Now, when I play, I feel like I have a much better understanding of the game. It’s not just about button-mashing anymore. It’s about strategy, and planning, and, you know, actually thinking about what you’re doing.
So, yeah, that’s my story about diving deep into the world of Dragon Ball Sparking! Zero’s DP system. If you’re playing the game, I highly recommend paying attention to those DP costs. It really does make a difference. It might seem a little overwhelming at first, but trust me, once you get the hang of it, it adds a whole new layer of depth to the game. And who knows, maybe you’ll even end up creating your own DP list, just like I did! Or maybe you won’t, who cares, just have fun with it, right?