Alright, so I decided to dive into “Citadelle des Morts” again, specifically to hunt down this easter egg I’d heard whispers about. You know how it is, someone mentions a secret, and I just gotta find it. It’s like an itch I have to scratch.

My First Few Tries – Going Nowhere Fast
Honestly, my first attempts were a complete mess. I spent a good few hours just running around the usual suspect areas. I was sure it would be in one of the crypts, or maybe hidden behind a loose brick in the main tower. I must have pressed the ‘interact’ button on every single wall texture, hoping for a secret passage. Nothing. Zilch. Nada. It was getting a bit frustrating, I tell ya. I even tried some of the classic tricks, like jumping in weird spots or trying to glitch through walls. Don’t judge, we’ve all been there.
Spotting Something… Finally
I was about ready to call it a night. My eyes were getting tired, and I was starting to think this whole easter egg thing was just a rumor. I was standing in the old library section, a place I’d combed over at least three times. But this time, I noticed something. It wasn’t obvious. It was just a slight discoloration on a bookshelf, almost hidden by the shadows. And I thought, “Huh, that’s new. Or maybe I’m just seeing things.”
So, I went closer. I tried interacting with it. Nothing. Then I remembered something from an earlier part of the game – a specific sequence of actions needed to open a different, minor secret. I figured, what the heck, let’s try something similar.
The Nitty-Gritty Process
This is where things got a bit more methodical. I started thinking about patterns in the game. What usually triggers secrets in this kind of environment?
- I first went back to the courtyard. There’s a statue there I’d always found a bit odd. I interacted with it, then ran back to the library. No dice.
- Then I remembered some out-of-place books in the grand hall. I went there, tried to ‘activate’ them in a specific order I vaguely recalled from a note I’d found. Still nothing at the bookshelf.
- This took a while. I was basically going through a mental checklist of all the weird, unique items or spots I’d seen. I tried activating three specific gargoyles in the order they appear from the main gate. That didn’t work either, but it felt like I was getting warmer, you know? Like the game wanted me to think about sequences.
Finally, I had this hunch. There are these unlit braziers scattered around the Citadel. Most of them you can’t interact with. But there are a few, just a few, that look slightly different. I’d always ignored them. So, I went on a tour. I found three of them. I had to light them in a very specific order. The first one was near the west wing, the second was hidden in an alcove near the dungeons, and the third, well, that one was tricky, it was up on a broken battlement I almost missed.

The Payoff!
After lighting the third brazier, I didn’t get any immediate feedback. No sound, no flash. My heart sank a little. I thought, “Oh great, another dead end.” But I decided to head back to that discolored bookshelf in the library one last time. Just in case.
And guess what? It was open! Just a little bit. A small, hidden compartment I’d never seen before. My hands were actually a bit shaky. I went up to it, interacted, and inside… well, I won’t spoil the exact contents, but it was a neat little nod from the developers. Nothing game-breaking, just a fun little discovery. It made me grin like an idiot.
Took me the better part of an evening, a lot of backtracking, and a fair bit of “am I crazy?” moments. But yeah, we got there. It’s always satisfying to unearth these little hidden things developers tuck away. Makes you appreciate the game world a bit more, I think. Or maybe I just like poking at things until they break or reveal a secret. One of the two.