So here’s the deal, I kept running into trouble every time that game pushed an update. You know how it is – one day your cheats are humming along, next day poof, patched out. Total headache. Needed something solid, something that wouldn’t break. Started digging around forums again – man, those places are messy.

The Dumb First Tries
Grabbed a few cheat tables people swore by. Loaded ’em up. Game version? Nah, didn’t match. Instant crash. Boom. Back to square one. Felt like hitting my head against a brick wall. Why do folks even upload stuff that’s clearly outdated?
Decided enough was enough. Time to crack this myself. Needed a cheat sheet that worked no matter what number the devs slapped on the game.
Getting My Hands Dirty
Cracked open my trusty memory scanner – call it Fred, I don’t care. Started poking around:
- Searched for basic stuff first, like health values. Easy wins, you know?
- Noted the offsets it found – those weird number locations in the game’s guts.
- Game updated? Fine. Booted the newest version right after patching.
- Went back hunting with Fred for those same values. Health, ammo, gold… the basics.
- Compared the new spots to where they used to live.
Patterns started showing up. It wasn’t random chaos. The way the game shuffled things around? Had a weird rhythm to it. Like they just moved the whole neighborhood block, not just individual houses.
Cracking the Pattern Code
This was the lightbulb moment. Instead of chasing specific numbers for this exact version, I started figuring out how the offsets changed between updates. Found some math! Simple additions, mostly.

Example: If an offset was ABC123
in version 1.0, it became ABC123 + 0x200
in 1.1.
Found this held true across a bunch of patches. Wrote down the rules. That became my cheat sheet’s core – the pattern logic.
Testing the “All Versions” Claim
- Dug out old backups – versions way back.
- Fired them up one by one. Applied my pattern rules.
- Tweaked the base address based on the current running version.
- Calculated the expected offsets using my cheat sheet formulas.
And… it just worked. Health, ammo, resources – could find ’em reliably. Even on builds I hadn’t seen before, just knowing the version number let the sheet predict where things should be.
Got super cautious though. Slammed the latest version again. Still working? Check. Tried the version from like three months ago? Yep. That “all game versions” tag started feeling real. Not some shady marketing hype.
Why This Stuff Works (My Take)
Turns out the devs don’t rewrite their entire memory map every patch. Too much work! They mostly just add new stuff on top or tweak existing chunks. The relationships between data chunks stay kinda frozen. My cheat sheet is basically a map of those frozen relationships, plus rules for how things shift as the game grows.

You still need to point it at the current starting point in memory, but once it knows that anchor? The sheet does the rest of the math.
Spent ages on this. Lots of coffee. Lots of crashes. Feels good to finally share something that doesn’t turn into vaporware after Tuesday’s patch.